Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

you can use your Oathkeeper keyblade to do one of these two things:

Cordon of Curative Arrows. as a action, you shoot a flurry of magically created curative arrows from your Oathkeeper keyblade in a 15-foot cone area of effect or in a 30-foot line that is 5 feet wide area of effect. The range of the cone shaped area of effect of Cordon of Curative Arrows increases by 15 ft. when you reach 5th level (30 ft.), 11th level (45 ft.), and 17th level (60 ft.). The range of the line shaped area of effect of Cordon of Curative Arrows increases by 30 ft. when you reach 5th level (60 ft.), 11th level (90 ft.), and 17th level (120 ft.). you choose one of these effects of the Cordon of Curative Arrows spell when you use Cordon of Curative Arrows:

Condition Removal Effect. Each creature of your choice within Cordon of Curative Arrows’s area of effect can choose to have (your Charisma ability modifier) of these effects removed from it’s game statistics: 1 Exhaustion Level, a Curse, the Stunned condition, the Paralyzed condition, the Blinded condition, the Magical Sleep condition, the Poisoned condition, the Deafened condition, The Charmed condition, the Parasitized condition, the Shadow corruption condition, the Diseased condition, the Unconscious condition, the Petrified condition, any reduction to the creatures ability scores, and any reduction to the creature’s Hit Point maximum. 

Cursed Attunement Removal Effect. You end (your Charisma ability modifier) creatures attunement to any cursed equipment.

Curative Effect. You heal up to (your Charisma ability modifier) creatures up to (2d4 + your charisma ability modifier) hit points each. That 2d4 hit points healing is increased by 2d4 at character levels 3 (4d4), 5 (6d4), 7 (8d4), 9 (10d4), 11 (12d4), 13 (14d4), 15 (16d4), and 17 (18d4).

Recovery Touch. Using a action and the restorative touch of your Oathkeeper's blade, You can do one of these combat medic like effects:

Spare The Dying Effect. You can stabilize any creature that has to make death saving throws with the touch of your Oathkeeper's blade.

Unsafe Consumable Into Safe Consumable Effect. You can make any drinkable liquid safe for drinking or any type of food safe for eating with the touch of your melee weapon's blade.

Instant Long Rest Effect. You can touch a creature with your Oathkeeper's blade to give that creature the instant benefits of a long rest. You can only use this effect while you and your party members are out of combat. That creature you touch with Oathkeeper's blade can be you.

Arcane Restoration Effect. You touch a creature with your OathKeeper's blade to restore (your Charisma ability modifier) of that creature's spell slots to being unused. You cannot use Arcane Recovery to restore a creature's highest spell level slots to being unused. 

Medical Check-up Effect. You touch a creature with your Oathkeeper's blade to automatically know what ailments and conditions (if any) are affecting that creature.

Available For: Paladin

MarcoCox

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