Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

As you rise one of your free hands, a magical banner appears in it. The banner counts as a spear except it doesn't have the thrown property. (you can use it as a weapon for melee attacks and it qualifies for every traits or features that work with a spear, like the polearm master feat for instance).

In addition, for the duration, as long as you wield the banner, each friendly creature within 30 feet of you that can see the banner have the advantage against being frightened, and if its hit points should reach 0, that friendly creature doesn't fall unconscious. Instead, it can continue to fight as normal, but it must roll a death saving throw at the end of each of its turns and every time it takes damage. The first time it fails a death saving throw or ends its turn more than 30 feet away from you, it falls unconscious (it then continues to make death saving throws as normal).

You can't have more than 1 banner conjured at a time. If you already have a banner spell active when you cast this spell, the new banner replaces the old one.

Available For: Paladin (Legacy) Paladin

FragranceMan

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