Level
4th
Casting Time
1 Minute
Range/Area
5 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You transfer lifeforce from one creature to another, damaging the first, and healing the second. Choose a willing creature within range to be the first target, as well as a different creature within range to be the second target. When you cast this spell, you determine the nature of the effect that takes place on the first target, after which a corresponding effect takes place on the second target as shown in the tables below. Conditions that the first and second target must meet in order to choose the effect are also shown in the tables below.

Effect number First target requirements First target effect
1 must have at least 15 current hit points takes 3d8 necrotic damage
2 must have at least 30 current hit points takes 7d8 necrotic damage
3 must have at least 30 maximum hit points gains 3 levels of exhaustion
4 must have at least 30 maximum hit points loses 8d4 maximum hit points for 5 days
Effect number Second target requirements Second target effect
1 must be damaged regains hit points equal to twice amount of hit points the first target lost
2 must be damaged regains hit points equal to twice the amount of hit points the first target lost
3 must have at least one negative condition, disease, or curse affecting it a total of up to 3 negative conditions, diseases, or curses affecting it are removed
4 must be dead (for no longer than 10 days) returns to life with 1 hit point. If the soul is unwilling or unable to return to its body, the body instead rises as a zombie under the first target's control.

Available For: Cleric (Legacy) Druid (Legacy) Warlock (Legacy) Cleric Druid Warlock

FragranceMan

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