Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Necrotic

The target must succeed on a Charisma saving throw or have the Charmed condition until the spell ends. At the end of each of its turns, the Charmed target repeats the save, ending the spell on itself on a success, and taking 2d4 necrotic damage. 

Using a Higher-Level Spell Slot. The damage increases by 2d4 for each spell slot level above 1.

* - which you take immediately after hitting a creature with a Melee weapon or an Unarmed Strike

Spell Tags: Damage Control

Available For: Paladin (Legacy) Warlock - The Hexblade (XGtE) Paladin Ranger - Hollow Warden

JustBrayden

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