Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Buff (...)
You choose 2 creatures within range: One to give, and one to receive. A ghostly green beam of light connects the 3 of you. The giver feels the chill of the grave as their life essence is drained from them; a portent of death to come as they recieve 1d6 of Necrotic damage. The receiver feels a rush of heat and comfort as they recieve 2d6 of healing. You, as the conduit between the two lose 1 hit die slot until your next long rest. This brings the transaction balance to zero as there is no such thing as free.
*Casting at a higher spell level increases the damage by 1d6, the healing by 2d6, and loss of one extra hit die slot per level above 2.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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9/1/2026 6:50:39 PM
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1
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0
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1
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Coming Soon
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9/1/2026 7:15:53 PM
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2
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0
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2
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Coming Soon
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9/6/2026 6:44:28 PM
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3
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0
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3
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Coming Soon
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9/6/2026 6:49:15 PM
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4
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0
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Coming Soon
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