Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Buff (...)

You choose 2 creatures within range:  One to give, and one to receive.  A ghostly green beam of light connects the 3 of you.  The giver feels the chill of the grave as their life essence is drained from them; a portent of death to come as they recieve 1d6 of Necrotic damage.  The receiver feels a rush of heat and comfort as they recieve 2d6 of healing.  You, as the conduit between the two lose 1 hit die slot  until your next long rest.  This brings the transaction balance to zero as there is no such thing as free.

*Casting at a higher spell level increases the damage by 1d6, the healing by 2d6, and loss of one extra hit die slot per level above 2.

Previous Versions

Name Date Modified Views Adds Version Actions
9/1/2026 6:50:39 PM
1
0
1
Coming Soon
9/1/2026 7:15:53 PM
2
0
2
Coming Soon
9/6/2026 6:44:28 PM
3
0
3
Coming Soon
9/6/2026 6:49:15 PM
4
0
--
Coming Soon

Spell Tags: Healing Buff

Available For: Cleric (Legacy) Wizard (Legacy) Cleric Sorcerer Warlock Wizard Cleric - Death Domain (DMG) Wizard - Necromancer

wscywabbit

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