Level
2nd
Casting Time
1 Reaction *
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
You twitch your fingers, seizing the nervous system of a nearby creature and pulling them into the line of fire. Choose a creature within range other than yourself or the attacker. The target must make a Wisdom saving throw.
On a failed save, the target must immediately use its reaction to move up to 10 feet into an unoccupied space directly between you and the attacker. The triggering attack roll is then redirected, targeting that creature instead of you.
On a successful save, the target resists your pull, and the attack proceeds against you normally.
* - which you take when a creature targets you with an attack

Available For: Bard Warlock Sorcerer - Aberrant Sorcery

hell_demon

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