You create a sythe in your empty hand. The sythe is similar in size and shape to a glaive but only requires one hand to be held. It lasts for the duration. The sythe disappears if it is more than 5 feet away from you for 1 minute or more, but you can evoke it again as a Bonus Action. You are proficient with the sythe while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. The sythe has the Slow, Topple, and graze mastery properties. You can use 1 mastery property per attack.
As a Magic action, you can make a melee spell attack with the sythe. On a hit, the target takes Necrotic damage equal to 3d8 plus your spellcasting ability modifier and you regain hit points equal to the necrotic damage dealt.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 5.
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