Level
4th
Casting Time
1 Action
Range/Area
Self (60 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Radiant (...)

You fire a beam of brilliant, multicolored light in a 5-foot-wide, 60-foot-long Line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 2d12 radiant damage, 2d12 cold damage and is outlined in multicolored light. On a successful save, it takes half as much damage only. Until the end of your next turn, affected creatures shed Dim Light in a 10-foot radius and can’t benefit from the Invisible condition.

Attack rolls against an affected creature have Advantage if the attacker can see it.

Until the spell ends, you can take a Magic action to fire a new beam of light.

 

At Higher Levels. When you cast this spell using a spell slot of 5th or higher level, the radiant damage increases by 1d12 for each slot level above 4th.

* - (a meteorite)

Previous Versions

Name Date Modified Views Adds Version Actions
8/26/2022 2:32:02 AM
0
0
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8/26/2022 2:35:43 AM
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8/26/2022 2:48:11 AM
1
0
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8/26/2022 2:58:17 AM
3
0
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8/26/2022 9:49:26 PM
2
0
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8/13/2026 9:41:47 PM
9
0
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9/4/2026 4:07:51 PM
9
0
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9/10/2026 4:31:01 AM
11
0
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9/10/2026 4:35:30 AM
12
0
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Coming Soon

Spell Tags: Damage

Available For: Bard - College of the Moon Cleric - Light Domain Druid - Circle of the Moon Druid - Circle of the Stars Ranger - Winter Walker Sorcerer - Wild Magic Sorcery Warlock - Archfey Patron Warlock - Celestial Patron

brina_kitten

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