Level
2nd
Casting Time
1 Reaction *
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Divination
Attack/Save
Melee
Damage/Effect
Combat (...)
Foresight tells you when and how to be just distracting enough to foil an enemy spellcaster. When an adjacent enemy tries to cast a spell, make a melee spell attack against that enemy. On a hit, the enemy’s spell fails and has no effect; the enemy’s action is used up but the spell slot isn’t expended.
* - when an enemy tries to cast a spell
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