Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
None
Damage/Effect

A flurry of soot, ash and other flaming particles swarm around you, damaging those who approach. A 10ft radius around you swirls with flames, giving off 15ft of bright light, and 15ft of dim light. If a creature enters within the radius, or begins their turn there, they must make a Dexterity Saving Throw or take 2d4 Fire damage. On a successful save, they take half damage. 

While this spell is active, you and creatures within the bright light given off by this spell, become resistant to cold climates

When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your Concentration on the spell for up to 10 minutes. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 1 hour.



* - (a piece of charcoal)

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

HenrySpiderbane

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