Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
You attempt to sever a creature from immortality. You force a creature within range to make a Wisdom Saving Throw. Unconscious creatures automatically fail this saving throw. On failure, the creature loses the ability to regain Hit Points naturally, such as a Vampire Spawn’s Regeneration ability, for the duration.
* - (a sliver of wood)
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