You point your finger and screech loudly, sending a sizzling explosive ray at a target within range.
Choose a target within range that you can see. Your attack travels in a straight 5 foot wide line toward the target. Each creature in the line, excluding you and the target, must make a Dexterity Saving Throw or take 2d6 fire damage, and half as much damage on a successful save. The spell then explodes in a loud and colorful 10-foot-radius burst at the target. Everyone inside the radius must make a Constitution Saving Throw. On a failed save, the creatures take 4d6 radiant damage and are blinded and deafened until the end of their next turn. On a successful save, the targets take half as much damage and are not blinded or deafened.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the radiant damage increases by 1d6 for each slot level above 3rd.
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