Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Restrained

Choose a Large or smaller creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Restrained condition for the duration. Creatures who don’t need to breathe automatically succeed on this save. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

You can use a Bonus Action to choke creatures of your choice Restrained by this spell, causing them to gain 1 Exhaustion level. When the spell ends, all levels of Exhaustion the creature gained from this spell are removed.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.

Previous Versions

Name Date Modified Views Adds Version Actions
8/23/2026 7:20:25 PM
2
1
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Coming Soon
9/1/2026 12:16:43 AM
2
1
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Coming Soon
9/1/2026 12:18:11 AM
4
1
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Coming Soon
9/13/2026 8:42:12 PM
6
1
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Coming Soon

Spell Tags: Control

Available For: Sorcerer Warlock Wizard Cleric (Legacy) - Order Domain Blood Hunter - Order of the Profane Soul (INT) Cleric - Order Domain (TCoE) Paladin - Oath of Conquest (XGtE) Paladin - Oathbreaker (DMG) Paladin - Oath of Vengeance Paladin - Oath of Castigation Illrigger - Architect of Ruin Blood Hunter - Order of the Profane Soul (WIS) Cleric - Blood Domain (TCSR)

xXloorpik_slayerXx

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