Level
2nd
Casting Time
1 Action
Range/Area
10 ft.
Components
S
Duration
10 Minutes
School
Divination
Attack/Save
WIS Save
Damage/Effect

By entering a trance-like state, you gain the ability to watch and interact with the dreams of one nearby, sleeping person or creature that you can see. You are able to send your consciousness into the dream and interact with the dreamer, and with the creations of the dreamer's mind. While in this trance state, your physical body is effectively asleep, and vulnerable to attack.

If you choose to, you may bring a number of allies equal to your PB with you to observe or enter the target's dreams. These allies must be touching you when you cast the spell; your dream-selves do not need to keep touching one another, but your physical bodies have to stay in contact.

If the target is unwilling, you (and any allies with you in the target's dreamscape) must make a Stealth check to remain undetected; if the target detects your presence, it may make a WIS save to eject you (and any allies) from its dreamscape.

At Higher Levels: When you cast this spell with a spell slot of 3rd level or higher, you are able not only to enter the target's dreams but to retrieve physical objects from them and bring them into being in the grasp of your physical body. These objects cannot be larger than you can physically lift, and last for 1 hour before dissolving into coloured mist.

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ExplosionTheAquarius

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