Level
1st
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic (...)

📜 Full Spell Description

You lash out with a faint spectral tether of cold, pale light. Choose one creature you can see within range. The target must make a Wisdom saving throw.

On a Failed Save

The creature becomes Grave‑Tethered:

  • Its speed is reduced by 5 feet.

  • It takes 1d8 necrotic damage immediately.

  • At the start of each of its turns, it takes 1d4 necrotic damage as the tether continues to drain its essence.

  • You gain temporary hit points equal to the necrotic damage dealt.

  • The creature’s shadow flickers unnaturally, granting you advantage on your next Intimidation check made before the spell ends.

On a Successful Save

The creature takes half the initial necrotic damage and suffers no further effects.

 

🪦 Revenant Synergy (1st‑Level Version)

Because Valerian is undead:

  • When you gain temporary hit points from this spell, your voice briefly echoes with a hollow undertone, causing creatures within 10 feet to have disadvantage on their next attempt to frighten you.

 Higher levels - +1d8 initial & +1d4 drain per slot

🎭 Visual Casting Description

A thin, ghostly thread shoots from Valerian’s gauntlet, hooking into the target’s shadow. The tether pulses like a dying heartbeat, draining warmth from the air.

Available For: Paladin

BornRATMAN1

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