A crackling arrow of infernal energy flies toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d8 Fire damage and must make a Constitution saving throw, taking 1d4 Necrotic damage on a failed save.
The spell creates more than one arrow when you reach higher levels: two arrows at 5th level, three arrows at 11th level, and four arrows at 17th level. You can direct the arrows at the same target or at different ones. Make a separate attack roll for each arrow.
Astaroth’s study of eldritch secrets inspired him to devise his own wizard spells. His first creation, Astaroth’s Infernal Arrows, pairs infernal flame with a sinister necrotic sting. Each arrow sears its target, then releases dark magic that withers the flesh.
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