Level
1st
Casting Time
1 Bonus Action
Range/Area
30 ft. (5 ft. )
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Buff (...)

Conjure and throw a ball of flammable oil to soak your foes, leaving them vulnerable to follow-up attacks. Choose a point within range. Each creature in a 5-foot-radius sphere centered on that point a must make a Dexterity saving throw. A target becomes Doused in flammable oil for 1 minute on a failed save, and avoids being Doused on a successful one.

While Doused a creature has disadvantage on saving throws against spells that deal Fire damage. Additionally, spell attack rolls that deal Fire damage are made with advantage against Doused targets.

Once 1 minute has elapsed, or the target takes Fire damage, the target is no longer Doused. A creature can use a cleaning spell such as Prestidigitation to remove the Doused status from themselves or someone else.

Previous Versions

Name Date Modified Views Adds Version Actions
9/20/2026 10:17:26 PM
2
3
1.1
Coming Soon

Spell Tags: Buff Debuff Utility Combat Special

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer

deadhothead

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