Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V, M **
Duration
1 Minute
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Poison
As you hit the target, it takes an extra 1d8 Poison damage from the attack. At the start of each of its turns until the spell ends, the target is inflicted with the Poisoned Condition and then makes a Strength saving throw. On a failed save, the spell continues. On a successful save, the spell ends.
Using a Higher-Level Spell Slot. The initial damage increases by 1d8 for each spell slot level above 1.
* - which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike ** - (a vial of demon bile)
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