Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Force

 

You hurl a beam of explosive magical energy toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Force damage and push back 5 feet.

Each creature of your choice within 5 feet of the target must make a DC 16 on a field save they are pushed back 5 ft and takes 1d6 Force damage or half that much damage and is not pushed back successful save.

Cantrip Upgrade. The spell creates two beams at level 5, three beams at level 11, and four beams at level 17. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.

Spell Tags: Damage

Available For: Warlock (Legacy) Warlock Wizard Artificer

mlontajo

Comments

Posts Quoted:
Reply
Clear All Quotes