Level
7th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Force

Your mind and body accelerate to blistering speeds. Select up to 5 points in space. Each point has to be within 30ft and line of sight with at least one other point and at least 1 point has to be within 30ft and line of sight with you. Immediatley after casting the spell, you may take one of the following actions;

  • Grapple - One medium or smaller target within 5ft of you must make a strength saving throw equal to your spell save DC or be grappled by you until the spell ends. If the target is willing, they can choose to automatically fail this save.
  • Manipulate - Take the object interaction action.
  • Sunder - Make a melee spell attack against a target within 5ft of you. On hit, the target takes 8d8 force damage.
  • Bide - You gain advantage on the next melee spell attack before the end of this spell and it deals an additional 2d8 force damage on hit.

After taking one of these actions, You can teleport yourself and any creature grappled by you to one of the previously chosen points within 30ft of you that you can see. After doing so, take another one of the available actions. The spell ends when you can no-longer teleport to any more points.

When you cast this spell using an 8th level slot or higher, increace the number of points you may choose upon casting the spell by 2 for each spell level above 7th.

* - (a pocket watch, a glass bottle)

Available For: Bard Sorcerer Wizard

Carbonbeta

Comments

Posts Quoted:
Reply
Clear All Quotes