You call upon not only the gods but the spirits within yourself to check the vibes of each creature in a 30-foot cone originating from you. Each creature must make a DC 12 Wisdom saving throw. On a passed vibe check (a successful save), the target(s) take no damage but are knocked prone. On a failed vibe check (a failed save), the targets take 3d8 psychic damage + your charisma modifier.
In addition, fragile objects within a 40-foot radius within you are immediately shattered and unsecured objects in said range are thrown 10 feet away in a random direction.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th.
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