You cause menacing shadows to invade an area 200 feet on a side and 50 feet high, centered on a point within range. Illumination in the area drops one step (from bright light to dim, or from dim light to darkness). Any spell that creates light in the area that is cast using a lower-level spell slot than was used to cast encroaching shadows is dispelled, and a spell that creates light doesn’t function in the area if that spell is cast using a spell slot of 5th level or lower. Nonmagical effects can’t increase the level of illumination in the affected area.
A spell that creates darkness or shadow takes effect in the area as if the spell slot expended was one level higher than the spell slot actually used.
Group Spellcasting. When other spellcasters aid you in casting this spell, the spell lasts for an additional 12 hours for each spellcaster other than yourself, up to a maximum duration of 48 hours. When the primary caster casts the spell, each aiding caster must expend a 1st or higher spell slot during the ritual, though only the primary caster needs to have the elven ritual spell on their spell list. An aiding caster can be of any level, so long as the aiding caster can cast spells of 1st level or higher. Casters that can’t normally cast ritual spells, such as sorcerers and paladins, can still aid the primary caster.
Ritual Focus. If you expend your ritual focus, the spell’s duration increases by 12 hours, and it cannot be dispelled by a spell that creates light, even if that spell is cast using a higher-level spell slot. To expend a ritual focus, pay twice the cost of the material component in the ritual. This might represent the material component’s construction of higher-quality materials, or it might simply mean using more of the listed material component, whichever is most appropriate. If a ritual’s material component normally does not cost any gold, to expend its ritual focus, spend 100 gp.
* - (a drop of blood smeared on a silver rod worth 100 gp)
Comments