Level
5th
Casting Time
1 Action
Range/Area
120 ft.
Components
S, M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
INT Save
Damage/Effect
An ethereal tendril extends from you. Make a melee spell attack roll, reach 220 feet. On a hit, your target takes 3d10 Psychic damage and 3d10 Acid damage, and must succeed on an Intelligence saving throw or have the Paralyzed condition for 1 minute. The tendril lasts for the duration, and you can make another attack as a Magic Action with it on each of your turns while it persists.
Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell level above 5.
* - (a pulsating red eyeball)
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Posted Sep 26, 20269932