You reach toward a wounded creature and violently pull a fragment of its life force toward yourself.
Choose one creature you can see within range. Make a ranged spell attack against the target.
Hit: The target takes 1d6 necrotic damage, and you gain temporary hit points equal to your proficiency bonus.
Blood Drain
If the target is below half of its maximum hit points, the spell deals an additional 1d4 necrotic damage.
Blood Stack Interaction
If the target is below half HP when you cast this spell, you may expend 1 Blood Stack to gain temporary hit points equal to:
1d6 + your Constitution modifier
instead of your normal temporary hit points.
You can only gain temporary hit points from Blood Reaver once per casting.
At Higher Levels
The spell's damage increases:
- 5th level: 2d6
- 11th level: 3d6
- 17th level: 4d6
The additional damage against wounded targets also increases by 1d4 at those levels.
Previous Versions
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9/27/2026 5:35:57 PM
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Coming Soon
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