You call one of your pets. It manifests in an unoccupied space that you can see within range and uses the Pet stat block. When you cast the spell, choose of the pets: Ember, Mochi or Pip. You can recast the spell to alternate between Pets burning a Spell Slot or as Ritual Spell (Casting Time: 10 minutes). The pet disappears when it drops to 0 HP. When it disappears you can't recast it until you finish a long-rest.
The Pet is an ally to you and your allies. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its movement to avoid danger.
Remote Casting. While your pet is within 60 feet from you, they can cast one of your prepared spells for you. When you do it, the pets loose their action on their round. If you dont use the pet to cast your spells you have disadvantage. Each pet will have associated spells, they can't cast a spell that it's not associated with them.
Telepathic Connection. While your Pet is within 100 feet of you, you can communicate with it telepathically. Additionally, as a Bonus Action, you can see through the Mochi’s eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses it has.
Previous Versions
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9/28/2026 7:08:26 PM
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Coming Soon
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