Level
4th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Abjuration
Attack/Save
CHA Save
Damage/Effect

Choose one creature you can see within range. It makes a Charisma saving throw. On a failed save, it is bound for the duration. A bound creature cannot teleport or travel to another plane by its own actions or abilities, and it cannot be transported by another creature’s spell or ability unless the creature creating that effect succeeds on a spellcasting ability check against your spell save DC. The target repeats the saving throw at the end of each of its turns, ending the spell on a success. The spell ends if the target is more than 120 feet from you at the end of your turn. A successful initial save ends the spell without effect. This spell does not prevent ordinary movement or block teleportation by other creatures.

* - (a length of knotted black thread)

Available For: Bard

TheGrimFrogger

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