Level
3rd
Casting Time
Action
Range/Area
Sight
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
•
Phase 2 Spell (1 Action): Varis targets a tree or bush, causing it to violently detonate into green glass shards. Everyone in a 50-ft radius must make a DC 14 Dexterity save.
• On a failure: 4d6 Piercing + 2d8 Necrotic damage.
• On a success: Half damage.
• If a player is hiding directly behind the target plant, they roll this save with Disadvantage.
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