Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect

Flavored for Chronurgy/Dunamancy

They say time heals all wounds; when you touch a creature, you can choose from one of the following two options:

Analepsis: If cast within one round of a creature being wounded, turn back the hands of time and restore a number of hit points equal to 1d8 + your spellcasting ability modifier. 

When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d8 for each slot level above 1st.

Prolepsis: If cast two or more rounds after a creature has been wounded, accelerate the clock and restore a number of hit points equal to 1d6 + your spellcasting modifier.

When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d6 for each slot level above 1st.

Available For: Cleric (Legacy) Wizard (Legacy) Cleric Wizard Wizard (Legacy) - School of Evocation (Legacy) Wizard (Legacy) - Chronurgy Magic Wizard (Legacy) - Graviturgy Magic Wizard - Graviturgy Magic (EGtW) Wizard - Chronurgy Magic (EGtW)

ClericNeveah

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