Flavored for Chronurgy/Dunamancy
They say time heals all wounds; when you touch a creature, you can choose from one of the following two options:
Analepsis: If cast within one round of a creature being wounded, turn back the hands of time and restore a number of hit points equal to 1d8 + your spellcasting ability modifier.
When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d8 for each slot level above 1st.
Prolepsis: If cast two or more rounds after a creature has been wounded, accelerate the clock and restore a number of hit points equal to 1d6 + your spellcasting modifier.
When you cast this spell using a spell slot of 2nd level or higher, the Healing increases by 1d6 for each slot level above 1st.
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