Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
1 Round
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Psychic

You assail a creature you can see with a momentary vision of divine punishment. The target must make a Wisdom saving throw. On a failed save, it takes 1d6 Psychic damage, and until the start of your next turn, it can't willingly move closer to you.

The damage increases by 1d6 when you reach Cleric levels 5 (2d6), 11 (3d6), and 17 (4d6).

Spell Tags: Damage

Available For: Cleric (Legacy) Cleric

WilliamTaylor7652

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