Level
2nd
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Psychic

Choose one creature you can see. It must make a Wisdom saving throw. On a failure, it is Frightened of you for the duration.

While frightened this way, the first time each turn the creature deals damage to another creature, it takes 2d6 Psychic damage.

At the end of each of its turns, it repeats the save, ending the spell on a success.

Available For: Cleric (Legacy) Cleric

WilliamTaylor7652

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