Level
1st
Casting Time
1 Reaction
Range/Area
10 ft. (10 ft. )
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Psychic

Whenever you or a nearby ally are threatened by an attack, you may choose to emit a weak psychic pulse on reaction, in order to potentially confuse a target just before it strikes. All creatures within range must make a Charisma saving throw. On a failed save, targets take 2d4 psychic damage, and whichever creature made the inciting attack must now roll that same attack at disadvantage. Targets suffer no effect on a successful save.

Previous Versions

Name Date Modified Views Adds Version Actions
5/18/2026 11:15:26 PM
2
0
--
Coming Soon
10/10/2026 12:57:51 AM
19
1
--
Coming Soon

Available For: Sorcerer Warlock Wizard Cleric - Trickery Domain Druid - Circle of the Stars Rogue - Arcane Trickster

gutsykrow

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