You sheath yourself aetheric energy before striking at your foe. Choose a creature that you can see within range, or one that you can't see but know the position of (e.g. behind total cover).
You instantly teleport to an unoccupied space within 5 feet of the target and make a melee spell attack against the it. On a hit, the target takes 4d12 Force damage. Then, if the target is large size or smaller, it must also succeed a Strength saving throw or be pushed up to 10 feet away from you and knocked prone. A creature doesn't need to make this save if the attack missed.
At Higher Levels. When you cast this spell using a spell slot of level 4+, the damage increases by 2d12 for each slot level above 3.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/9/2025 3:44:04 PM
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12
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14
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1.0
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Coming Soon
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9/27/2026 2:58:14 PM
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77
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35
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2.0
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Coming Soon
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10/10/2026 2:52:00 PM
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63
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0
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3A
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Coming Soon
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