Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)
Conjure a blast of cursed sand to hex your foes. One creature you can see within range must succeed a Constitution saving throw. On a failed save, the target takes 3d6 Necrotic damage and becomes Blinded for the spell's duration. While a creature is Blinded by this spell, it cannot regain hit points. On a successful save, the target takes half damage and avoids being Blinded
At the start of each of its turns, a blinded target takes 1d6 Necrotic damage. Then the target may repeat the Constitution saving throw, ending the spell on a successful save.
At Higher Levels. When you cast this spell using a level 4+ spell slot, the initial damage increases by 1d6 for each slot level above 3.
* - (a pinch of sand)
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