You touch a willing creature, transferring a surge of your own magical essence into them. The target gains one 1st-level spell slot. They can expend this temporary slot to cast spells they already know or have prepared, or to fuel class features that require expending a spell slot, such as Divine Smite. This spell does not grant the target knowledge of any new spells.
A creature can possess only one spell slot granted by this spell at a time. If the target does not expend this spell slot before they finish a Long Rest, the magical energy dissipates and the slot is lost. If the target lacks the Spellcasting feature, Pact Magic feature, or another ability that utilizes spell slots, the slot remains inert and cannot be used.
Using a Higher-Level Spell Slot. When you cast this spell using a spell slot of 2nd level or higher, the spell slot granted to the target equals the level of the slot you expended.
Comments