Upon using this spell, an object of your choosing, which weighs below 2 imperial tons, will become animate. It develops eyes and a mouth within 5 seconds of the casting, it can hear, see, and respond to you. If an object with joints, or a dead creature is chosen as a target, the caster must roll arcana. above a 12, the dead creature, or object with joints will become animate and will become able to move again. A dead creature does not retain its previous consciousness. If a currently living creature is selected as a target, they have to make a constitution saving throw with advantage, DC10. If they fail, their skeleton will animate and begin to try to either control them or try to escape from their body.
Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
5 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Comments