Level
2nd
Casting Time
1 Bonus Action
Range/Area
30 ft.
Components
V, S, M *
Duration
2 Hours
School
Illusion
Attack/Save
None
Damage/Effect
Deception
This spell functions similarly to Disguise Self, but it can affect others, its effects are predetermined and dynamic, and there are two sides to them.
First, your appearance is subtly modified to make you appear menacing and just a bit magical, in order to stoke enmity in your foes.
- Menacing - If you lock eyes with someone, for a moment, they see your eyes glowing faintly.
- Disturbing - Your face and body movements slide slightly into the uncanny valley.
- Dynamic - Your hair and clothing sway and billow dramatically with your movements, drawing the eyes of your foes.
- Enchanted - Any weapons you wield gain a random magical appearance, as though under the effect of a spell that enhances their damage or changes their damage type.
- Significant - Any spell you cast with a verbal or somatic component causes your words to echo momentarily and or your hands to shed smoke for a few moments after casting.
Second, any attacks that hit you appear to cause you visible, audible, and odorous harm, in order to project vulnerability.
- Groaning - When an attack hits you, you appear to make an involuntary, proportional, and convincing sound of pain.
- Bloody - Once you’ve been hit by a weapon, that part of your body appears to bleed, staining any armor or clothing you wear.
- Charred - When you are hit by a spell or energy weapon, your armor, clothing, and flesh appears to be either blackened, blistered, or otherwise damaged according to the damage type.
- Odorous - Any illusory or real damage you take is also fairly easily detectable by scent.
- Wanting - Any magical healing you receive appears faltering and insufficient.
- Shaky - As the battle continues your movements appear less and less steady and or confident.
To discern the illusion, a creature must take the Study action to inspect your appearance and succeed on an Intelligence (Investigation) check against your spell save DC.
* - (a drop of blood from the target)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/12/2026 10:37:42 AM
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6
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1
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Coming Soon
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