Level
4th
Casting Time
1 Action
Range/Area
90 ft. (30 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Bludgeoning

You wave your wand in a wide, sweeping arc. A roaring wave of pressurized, magical water erupts from the tip, flooding a 30-foot cone originating from you.

Each creature in the area must make a Strength saving throw. On a failed save, a creature takes 5d8 bludgeoning damage, is pushed up to 15 feet away from you, and is knocked Prone. On a successful save, a creature takes half as much damage and is not pushed or knocked prone.

The water instantly extinguishes any non-magical flames in the area. If used against magical fires (such as Incendio or standard structural fire spells), it instantly dispels them if they were cast using a spell slot of 4th level or lower.

  • At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.
* - (Wand)

Spell Tags: Summoning Combat Elemental

Available For: Druid Sorcerer Wizard

Lrich0006

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