Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Psychic

You gain the ability to move or manipulate creatures by thought, specifically their bowels. When you cast the spell, and as your action each round for the duration, you can exert your will on one creature that you can see within range, causing their bowels to spasm audibly. You can affect the same target round after round, or choose a new one at any time. If you switch targets, the prior target is no longer affected by the spell.

Your target must make CON check vs DC = your spell-casting ability + half your spell-casting level (round down) + spell-casting modifier + spell level.

On a failed save, the target's bowels spasm and cramp resulting in spontaneous bowel movement, causing them to double over in foul smelling shame. They take a number of D4 equal to the spell casting level used in psychic damage and are Incapacitated until your next turn.

On a successful save the target takes no damage but has it's movement reduced by half, and it has disadvantage on DEX and CON saves until your next turn as it attempts to manage the discomfort.

This spell automatically fails against any creature lacking an intestinal track, ie. constructs, skeletons, gelatinous cubes,...

 

Spell Tags: Damage Control

Available For: Sorcerer (Legacy) Wizard (Legacy) Warlock (Legacy) - The Great Old One (Legacy)

AellenSpellsmith

Comments

Posts Quoted:
Reply
Clear All Quotes