Level
3rd
Casting Time
1 Action
Range/Area
Unlimited
Components
V
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
  1. When an attack hits you or an ally, you channel its magical energy into an Aetherium orb, attempting to absorb and redirect it. Make a Constitution saving throw against a DC equal to 12 + the triggering spell's level (a cantrip counts as level 0).
    • Failure: You take half the attack's damage.
    • Success: You take no damage and absorb the attack's energy.
    On a successful absorption, you may immediately attempt to reflect the energy toward the original caster or another enemy, provided they are within 60 feet. Make a Charisma check, adding your Proficiency Bonus, against the original caster's spell save DC. On a success, the original caster takes damage equal to the triggering attack's original damage roll, of the same damage type. This reflected damage requires no further attack roll or saving throw. On a failure, the absorbed energy dissipates harmlessly. The spell affects only one spell attack, even if the triggering spell produces multiple attacks.
     

Previous Versions

Name Date Modified Views Adds Version Actions
10/14/2026 10:57:10 AM
2
1
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Coming Soon

Available For: Warlock

SorenTalisker

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