You snap your fingers, and a beam of negative energy leaps towards a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d4 necrotic damage and becomes cursed for the spells duration.
At the start of the cursed target's turn, they must make a wisdom saving throw. On a successful save, the curse ends. On a failed save, they take 1d4 necrotic damage.
The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam. If the same target gets hit by more than 1 beam, the curse damage increases by 1d4 for each beam after the first.
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