Level
Cantrip
Casting Time
1 Reaction *
Range/Area
5 ft.
Components
None
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You magically grow the hindlegs of a donkey, which kick the triggering creature. The creature must make a Strength saving throw. On a failed save, it takes 1d4 Bludgeoning damage.

If the creature is no more than one size larger than you, it is also pushed 5 feet away from you. If the creature is at least two sizes smaller than you, it is pushed 10 feet away from you instead. A creature at least two sizes larger than you is not pushed.

If the creature rolls a 1 on its saving throw, you can choose to move it vertically instead of horizontally.

Cantrip Upgrade. The damage increases to 1d6 at character level 5, 1d8 at level 11, and 1d10 at level 17.

* - when a creature enters a space within 5 feet of you (10 feet if you are Large or larger)

Available For: Bard Cleric Druid

Bonerbarbados

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