Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. )
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Compulsion (...)
A dread-inspiring note plays, creating a wave of fear in a 10-foot-radius Sphere centered on a point you can see within range. Each creature in that area that can hear the note must succeed on a Wisdom saving throw or use its Reaction, if available, to move as far away from that point as it can, using the safest route. A creature automatically succeeds if it is immune to being Frightened.
Using a Higher-Level Spell Slot. The Sphere’s radius increases by 5 feet for each spell slot level above 2.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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10/21/2026 3:50:51 AM
|
1
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1
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Coming Soon
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