Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You summon a swirling flame of supernatural blue fire around a creature you can see within range.

 

The target must make a Dexterity saving throw. On a failure, it takes 3d6 cold damage + 2d6 necrotic damage and becomes surrounded by ghostly blue flames. On a success, it takes half damage.

 

While surrounded by the flames, the creature takes 1d6 cold damage at the start of each of its turns.

 

The flames don't produce heat and shed bright light in a 10-foot radius.

 

At Higher Levels: The initial damage increases by 1d6 cold damage for each slot level above 2nd

Available For: Druid

gipsonsawyer09

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