Level
1st
Casting Time
1 Bonus Action
Range/Area
90 ft.
Components
V, M *
Duration
Special 1 Minute
School
Divination
Attack/Save
None
Damage/Effect
Necrotic

You magically mark one creature you can see within range as your quarry. Until the spell ends, you deal an extra 1d6 Necrotic damage to the target whenever you hit it with an attack roll. The extra damage taken from this spell can not be healed while under the effects of this spell.

If the target drops to 0 Hit Points before this spell ends, you can take a Bonus Action to move the mark to a new creature you can see within range and gain 1d6 temp hp.

If you take damage you must make a constitution save DC 10 + your constitution modifier. On a success the spell continues, on a fail the spell ends, If you are not in combat it fades within the next 6 seconds.

Using a Higher-Level Spell Slot.  with a spell slot of level 5–or over add an additional d6 to temp hp gained from slaying an enemy.

* - (bird skull, is crushed in the casters hand in the casting of this spell.)

Spell Tags: Damage Debuff

Available For: Ranger Cleric - Grave Domain Paladin - Oath of Vengeance

McPhersonsAndDragons

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