You touch a willing creature. The target gains a burrow speed of 30 feet for the duration, leaving a tunnel the size of the target that collapses at the end of their turn. The target cannot burrow through solid stone or other similar dense material. The target also cannot breathe while moving through the ground and must hold their breath. The target does not have vision while burrowing, but gains a tremorsense out to a range of 10 feet while submerged in the ground (this only gives knowledge of the general location of things moving within range).
If the target is still underground when the spell ends it remains there. They are considered prone and suffocating, requiring a DC 20 Strength (Athletics) check as an action to move 5 feet.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the burrow speed increases by 10 feet and the tremor sense increases by 5 feet for each slot level above 3rd.
* - (claw of any digging creature)
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