Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Psychic
Your hands become clammy and unpleasant. One target within range must make a wisdom saving throw. On a failed save, the target takes 1d8 psychic damage, and must move 5 feet away from you if able. This movement does not provoke attacks of opportunity.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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