Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 10 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect
Cold (...)

You channel the elemental fury of your Inner Flame to conjure a Large, intangible spirit from the Elemental Planes that appears in an unoccupied space within range. Choose the spirit's element, which determines its damage type: air (Lightning), earth (Thunder), fire (Fire), or water (Cold). The spirit lasts for the duration.

Whenever a creature you can see enters the spirit's space or starts its turn within 5 feet of the spirit, you can force that creature to make a Dexterity saving throw if the spirit has no creature Restrained. On a failed save, the target takes 8d10 damage of the spirit's type, and the target has the Restrained condition until the spell ends.

At the start of each of its turns, the Restrained target repeats the saving throw. On a failed save, the target takes 4d10 damage of the spirit's type. On a successful save, the target is no longer Restrained by the spirit.

Dire Enhancement. This spell is enhanced by your Dire State, increasing all its damage dice from d8s to d10s. This enhancement applies to both the initial damage and the damage dealt to a Restrained creature on subsequent turns.

Red Colour Conversion. When you cast this spell, you can use Red Colour Conversion to change all damage dealt by the elemental spirit to Fire damage for the entire casting, regardless of the element chosen. This includes the initial damage and all subsequent damage dealt to a Restrained creature. The spirit retains its chosen elemental identity and all other effects.

All Fire damage dealt by this spell, whether naturally Fire or converted to Fire, benefits from Consuming Flame, Inferno Unbound, and Absolute Inferno as those features become available.

Using a Higher-Level Spell Slot. The damage increases by 1d10 for each spell slot level above 5th. This increase applies to the initial damage dealt by the spirit. The subsequent damage dealt to a Restrained creature remains 4d10, regardless of the spell slot level used.

Spell Tags: Summoning

Available For: Sorcerer

JamieSP

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