Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Buff (...)

You choose 2 creatures within range:  One to give, and one to receive.  A ghostly green beam of light connects the 3 of you.  The giver feels the chill of the grave as their life essence is drained from them; a portent of death to come as they recieve Necrotic damage equal to the spell casters hit die type.  You, as the conduit between the two lose 1 hit die slot  until your next long rest.  The receiver feels a rush of heat and comfort as they recieve healing equal to two times the spell caster's hit die type. This brings the transaction balance to zero as there is no such thing as free.

*Casting at a higher spell level increases the damage by 1 hit die, the healing by 2 hit die, and loss of one extra hit die slot per level above 1.

** If the opponent passes its CON Save, they take no damage.  However, the hit die spent for the spell from the caster still heals the intended recipient.

Previous Versions

Name Date Modified Views Adds Version Actions
9/1/2026 6:50:39 PM
1
0
1
Coming Soon
9/1/2026 7:15:53 PM
2
0
2
Coming Soon
9/6/2026 6:44:28 PM
3
0
3
Coming Soon
9/6/2026 6:49:15 PM
4
0
--
Coming Soon
10/9/2026 3:58:09 PM
4
0
4
Coming Soon
10/9/2026 4:26:26 PM
4
0
5
Coming Soon
10/27/2026 11:15:14 PM
4
0
6
Coming Soon

Spell Tags: Healing Buff

Available For: Cleric (Legacy) Wizard (Legacy) Cleric Sorcerer Warlock Wizard Cleric - Death Domain (DMG) Wizard - Necromancer

wscywabbit

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