Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
Melee
Damage/Effect
Poison

Your hand twists into a curved, chitinous fang that drips with the venom of the Demonweb. Make a melee spell attack against a creature within your reach. On a hit, the target takes 1d10 Poison damage, and you can immediately move up to 10 feet without provoking Opportunity Attacks from the target. During this movement, you can move along walls and ceilings, but you fall at the end of the movement unless you have a Climb Speed or something else holds you in place.

Cantrip Upgrade. The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).

Spell Tags: Damage Movement

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer

AlexanderTheMystic

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