Level
4th
Casting Time
1 Action
Range/Area
90 ft.
()
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Bludgeoning (...)
Choose one creature you can see within range. A 10-foot-radius sphere of spiraling wind and water erupts, centered on that creature.
Each creature in the sphere must make a Dexterity saving throw.
Failed Save: The creature takes 5d6 bludgeoning damage and 2d6 cold damage. Its Speed is also 0 until the start of its next turn.
Successful Save: The creature takes half as much damage only.
At Higher Levels. The bludgeoning damage increases by 1d6 for each spell slot level above 4th.
* - (a feather and a drop of water)
Comments